Game

FTL: Faster Than Light

2012 · Released · United States

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FTL: Faster Than Light poster
Science Fiction Simulation Strategy Roguelike

FTL: Faster Than Light is a roguelike game created by indie developer Subset Games, which was released for Windows, MacOS, and Linux in September 2012. In the game, the player controls the crew of a single spacecraft, holding critical information to be delivered to an allied fleet, while being pursued by a large rebel fleet. The player must guide the spacecraft through eight sectors, each with planetary systems and events procedurally generated in a roguelike fashion, while facing rebel and other hostile forces, recruiting new crew, and outfitting and upgrading their ship. Combat takes place in pausable real time, and if the ship is destroyed or all of its crew lost, the game ends, forcing the player to restart with a new ship.

Writer
Tom Jubert

Screenshots 6

Who made it

Writer
Tom Jubert

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Details

Release date
14 September 2012 · Released
Country of origin
United States
Genres
Science Fiction · Simulation · Strategy · Roguelike
Also known as
Français
FTL : Faster Than Light
한국어
FTL: 패스터 댄 라이트

Data from Wikidata (CC0). Description adapted from Wikipedia (CC BY-SA 4.0): Wikipedia · Game cover and screenshots from Steam. · Game cover from Steam.

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