Hang-On poster

Game

Hang-On

ハング・オン

1985 · Released · Japan

Racing

Hang-On is a 1985 racing video game developed and published by Sega for arcades. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and uses the Super Scaler arcade system board, created with design input from Yu Suzuki, as technology to simulate 3D effects. The deluxe cabinet version also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen.

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Also known as

日本語
ハングオン
한국어
행온

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Data from Wikidata (CC0). Description adapted from Wikipedia (CC BY-SA 4.0): Wikipedia · Cover art provided by IGDB.

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