Game
Compu-Read
1979 · Released
Compu-Read is an educational program originally developed by Sherwin Steffin of Edu-Ware Services in 1979 for the Apple II. It consists of four modules training the user in rapidly increasing comprehension and retention: Character Recognition, High-speed word recognition, Synonyms; Sentence Comprehension. In each, the user the initial difficulty level, and the computer matches the display speed to the user's performance.
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Data from Wikidata (CC0). Description adapted from Wikipedia (CC BY-SA 4.0): Wikipedia