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The Binding of Isaac is a 2011 roguelike action-adventure game designed by independent developers Edmund McMillen and Florian Himsl. It was initially released for Microsoft Windows, then ported to OS X and Linux. The game's title and plot are inspired by the Biblical story of the Binding of Isaac. In the game, Isaac's mother receives a message from God demanding the life of her son as proof of her faith, and Isaac, fearing for his life, flees into the monster-filled basement of their home where he must fight to survive. Players control Isaac or one of the 6 other unlockable characters through a procedurally generated dungeon in a roguelike manner, fashioned after those of The Legend of Zelda, defeating monsters in real-time combat while collecting items and power-ups to defeat bosses and eventually Isaac's mother.
- Creator
- Edmund McMillen · Florian Himsl
Screenshots 6
Who made it
- Creator
- Edmund McMillen · Florian Himsl
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Details
- Release date
- 28 September 2011 · Released
- Country of origin
- United States
- Genres
- Action-adventure · Roguelike
- Also known as
-
- 日本語
- ザ・バインディング・オブ・アイザック
- 한국어
- 이삭의 구속
Data from Wikidata (CC0). Description adapted from Wikipedia (CC BY-SA 4.0): Wikipedia · Game cover and screenshots from Steam. · Game cover from Steam.