Game
Second Life
2003 · Released · United States
Second Life is a multi-user virtual world that allows people to create an avatar for themselves and then interact with other users (known as 'Residents') and user-created content within a multi-user online environment. Developed for personal computers by the San Francisco-based firm Linden Lab, it publicly launched on June 23, 2003, and saw rapid growth for some years; in 2013, it had approximately one million regular users. Growth eventually stabilized, and by the end of 2017, the active user count had fallen to "between 800,000 and 900,000". In many ways, Second Life is similar to massively multiplayer online role-playing video games; nevertheless, Linden Lab is emphatic that their creation is not a game: "There is no manufactured conflict, no set objective."
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Also known as
- Español
- Segunda Vida
- 한국어
- 세컨드 라이프
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Data from Wikidata (CC0). Description adapted from Wikipedia (CC BY-SA 4.0): Wikipedia · Cover art provided by IGDB.