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Super Mario Bros. 2 is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System. After the smash hit Super Mario Bros. in 1985, Nintendo quickly released an adaptation of the original with advanced difficulty titled Super Mario Bros. 2 for its market in Japan on June 3, 1986. However, Nintendo of America found this sequel too similar to its predecessor, and its difficulty too frustrating, for the nascent American market. This prompted a second Super Mario Bros. sequel based on Yume Kōjō: Doki Doki Panic, a Famicom Disk System game that had been based on a prototype platforming game and released as an advergame for Fuji Television's Yume Kōjō '87 media technology expo on July 10, 1987. The characters, enemies, and themes in Doki Doki Panic have the mascots and theme of the festival, and were adapted into the Super Mario theme to make a Western Super Mario Bros. sequel. Super Mario Bros. 2 was released on October 9, 1988 in North America, and was later released in Europe and Australia on April 28, 1989.
- Director
- Kensuke Tanabe
Who made it
- Director
- Kensuke Tanabe
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Details
- Release date
- 1 September 1988 · Released
- Country of origin
- Japan
- Genres
- LGBT-related · Platformer
- Also known as
-
- 日本語
- スーパーマリオUSA
- 한국어
- 슈퍼 마리오브라더스 2
Data from Wikidata (CC0). Description adapted from Wikipedia (CC BY-SA 4.0): Wikipedia · Cover art provided by IGDB.