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Sokoban (倉庫番, Sōko-ban; lit. 'warehouse keeper') is a puzzle video game created in 1981 by Hiroyuki Imabayashi. In Sokoban, the player pushes boxes in a warehouse to get them onto storage locations. The game is viewed from a top-down perspective. Boxes can only be pushed, never pulled, and only one box can be pushed at a time. The principal challenge is planning moves correctly to avoid causing a deadlock, a situation where a box or the player becomes permanently trapped, making the puzzle unsolvable.
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Details
- Release date
- 1982 · Released
- Country of origin
- Japan
- Genres
- Puzzle
- Also known as
-
- 日本語
- 倉庫番
- 한국어
- 창고지기
Data from Wikidata (CC0). Description adapted from Wikipedia (CC BY-SA 4.0): Wikipedia · Cover art provided by IGDB.